Archive for February, 2004

River City Ransom…2?!

Posted on February 29th, 2004 by Frank Cifaldi

Here’s something you’ve never heard of. A true sequel to one of the greatest games ever made, not to mention a personal favorite of mine, River City Ransom 2 was almost a reality, thanks to a crafty gamble by one of its biggest and most ambitious fans.

So loosen your Techno Belt, grab yourself a Merv Burger, and check out our exclusive report here.

AtariAge to Sell Saboteur

Posted on February 17th, 2004 by Frank Cifaldi

AtariAge will be selling copies of a previously-unreleased Atari 2600 game by the name of Saboteur at this year’s Philly Classic.

Saboteur was programmed by Howard Scott Warshaw, best known for the blissfully simple Yars’ Revenge and the surprisingly complicated Raiders of the Lost Ark and E.T., all for the 2600. Saboteur is perhaps better known for being revamped into The A-Team, which also went unreleased.

For more information, check out this press release at AtariAge.com.

That Other Survival Run

Posted on February 6th, 2004 by Frank Cifaldi

Remember the classic Milton Bradley shooter, Survival Run?

Me neither. Remember publisher Data Age? Sort of? Yeah, ditto.

Well, apparently, Data Age had planned a game called Survival Run which shares nothing but its name in common with the Milton Bradley release, and a private collector by the online monicker of “dinogamer” currently holds the world’s only known copy!

Check out the screenshots here, and read the Atari Age forums thread here.

Vaporware@GamePro

Posted on February 6th, 2004 by Frank Cifaldi

Lost Levels readers may be interested in Dan Elektro’s upcoming vaporware article for GamePro. “Vapor Trail 3.0″ will premiere in their March 2004 issue and will, if history serves, provide some great info on titles that were never meant to be.

In the interim, check out this compilation of past Vapor Trail findings. At least one of these titles will be featured in an upcoming Spotlight, see if you can guess which one.

Articles like these helped inspire Lost Levels, so we’re always happy to see these lost pieces of history getting some attention! Thanks to Slashdot for the heads up.


Articles


Block Out for the NES

In which the guys who made Double Dragon and River City Ransom almost published a 3D puzzle game.


Hard Drivin' for the NES

A Q&A with the author of Tengen's surprisingly impressive attempt at putting the 3D racer on the underpowered NES.


Spotlight: Bio Force Ape

The legendary lost game from Seta has finally been found! But is this the end of Lost Levels?!


Spotlight: Star Trek V

It should come as no surprise that the worst Star Trek movie would have made the worst Star Trek game.


Review: Colors

In this exclusive Lost Levels review, we take a thorough, introspective look at Colors, the GTA-alike that would have saved the Gizmondo. SPECIAL BONUS: Sodomy inside!


Elusions: Thunder Force VI

A brief retrospective of the butt-rockingest series of shooters that ever was, and the Dreamcast sequel that wasn't.


Spotlight: Pescatore

A glitchy puzzle game with multi-colored seafood that bears more than a striking similarity to PuyoPuyo? Not very fresh.


Elusions: Final Fantasy 64

Is it possible that yet another title from this popular series has eluded fans for over a decade?


Spotlight: Bashi Bazook

We promise this is the last unreleased Jaleco game we'll ever talk about. Maybe.

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