Archive for April, 2006

Spotlight: Pescatore

Posted on April 22nd, 2006 by Frank Cifaldi

pescatoreOur latest awesome and badical Lost Levels Feature Presentation spotlights Pescatore for the Famicom, a lost puzzler from the days when Sunsoft made really great games. Except Pescatore isn’t a really great game. In fact, it’s kind of crap. It’s like Dr. Robotnick’s Mean Bean Machine (aka Akuma no Densetsu Durakura PuyoPuyo Bushido Gaiden) except that instead of featuring monkey robots and fat guys, it has random crashes.

But don’t take my word for it, I have “attachment issues.” Whatever that means. Instead, check out the full feature by our newest contributor, Mike Thompson, by following the convenient http hyperlink I’m about to provide. It’s coming. Wait for it.

Keep waiting.

Almost here.



Block Out for the NES

In which the guys who made Double Dragon and River City Ransom almost published a 3D puzzle game.

Hard Drivin' for the NES

A Q&A with the author of Tengen's surprisingly impressive attempt at putting the 3D racer on the underpowered NES.

Spotlight: Bio Force Ape

The legendary lost game from Seta has finally been found! But is this the end of Lost Levels?!

Spotlight: Star Trek V

It should come as no surprise that the worst Star Trek movie would have made the worst Star Trek game.

Review: Colors

In this exclusive Lost Levels review, we take a thorough, introspective look at Colors, the GTA-alike that would have saved the Gizmondo. SPECIAL BONUS: Sodomy inside!

Elusions: Thunder Force VI

A brief retrospective of the butt-rockingest series of shooters that ever was, and the Dreamcast sequel that wasn't.

Spotlight: Pescatore

A glitchy puzzle game with multi-colored seafood that bears more than a striking similarity to PuyoPuyo? Not very fresh.

Elusions: Final Fantasy 64

Is it possible that yet another title from this popular series has eluded fans for over a decade?

Spotlight: Bashi Bazook

We promise this is the last unreleased Jaleco game we'll ever talk about. Maybe.

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