Archive for October, 2005

Elusions: Final Fantasy 64

Posted on October 31st, 2005 by Kenny Sutherland

After much research, work, and procrastination, another article is ready for consumption. This one is brought to you by yours truly, Kenny Sutherland. And it only took two years to get around to finishing it, too.

This month’s feature is another “lost” Squaresoft title. This is a game that sunk an entire console before it was even launched, bringing a video game empire back to Earth and ascending another in its place. Well, sort of. But not really. Read on, and learn the truth about this month’s feature Elusions: Final Fantasy 64.

Well, kind of 64, anyway.


Block Out for the NES

In which the guys who made Double Dragon and River City Ransom almost published a 3D puzzle game.

Hard Drivin' for the NES

A Q&A with the author of Tengen's surprisingly impressive attempt at putting the 3D racer on the underpowered NES.

Spotlight: Bio Force Ape

The legendary lost game from Seta has finally been found! But is this the end of Lost Levels?!

Spotlight: Star Trek V

It should come as no surprise that the worst Star Trek movie would have made the worst Star Trek game.

Review: Colors

In this exclusive Lost Levels review, we take a thorough, introspective look at Colors, the GTA-alike that would have saved the Gizmondo. SPECIAL BONUS: Sodomy inside!

Elusions: Thunder Force VI

A brief retrospective of the butt-rockingest series of shooters that ever was, and the Dreamcast sequel that wasn't.

Spotlight: Pescatore

A glitchy puzzle game with multi-colored seafood that bears more than a striking similarity to PuyoPuyo? Not very fresh.

Elusions: Final Fantasy 64

Is it possible that yet another title from this popular series has eluded fans for over a decade?

Spotlight: Bashi Bazook

We promise this is the last unreleased Jaleco game we'll ever talk about. Maybe.

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