Archive for April, 2004

Spotlight: Squashed

Posted on April 24th, 2004 by Kenny Sutherland

This month, Lost Levels brings you an introspective look at vegetables, video games, bad puns, and children in ninja costumes saving the world.

Read on, if you dare, and discover the lost treasures of Jaleco’s Squashed. Author Chris Covell delves deeply into the mysteries of the unreleased game, with a special focus on Jaleco’s attempted gankage of intellectual properties.

The Perpetuation of Pages

Posted on April 11th, 2004 by Kenny Sutherland

After a long period of time with no maintenance, the Article Archives and the Staff page have received much needed updates. Get to know the members of the Lost Levels crew, or catch up on those past articles that you missed the first time around.

There are more articles waiting around the bend, so don’t go anywhere. Unless you need to go get some nachos, or a drink. Maybe a handful of candy. Grab me something while you’re up, too.

Spotlight: Sonic X-Treme

Posted on April 1st, 2004 by Frank Cifaldi

Jonathan Allen, a new writer on our staff, has written up a very lengthy and detailed history of Sonic X-Treme for the Saturn, with the help of producer Mike Wallis. It’s an epic tale of rivalry, jealousy, and exhaustive dedication.

Check out the article here, along with an unabridged timeline provided to us by Wallis himself.

Special thanks to “PACHUKA” of Sonic Cult for providing some much-needed clarification and images.


Block Out for the NES

In which the guys who made Double Dragon and River City Ransom almost published a 3D puzzle game.

Hard Drivin' for the NES

A Q&A with the author of Tengen's surprisingly impressive attempt at putting the 3D racer on the underpowered NES.

Spotlight: Bio Force Ape

The legendary lost game from Seta has finally been found! But is this the end of Lost Levels?!

Spotlight: Star Trek V

It should come as no surprise that the worst Star Trek movie would have made the worst Star Trek game.

Review: Colors

In this exclusive Lost Levels review, we take a thorough, introspective look at Colors, the GTA-alike that would have saved the Gizmondo. SPECIAL BONUS: Sodomy inside!

Elusions: Thunder Force VI

A brief retrospective of the butt-rockingest series of shooters that ever was, and the Dreamcast sequel that wasn't.

Spotlight: Pescatore

A glitchy puzzle game with multi-colored seafood that bears more than a striking similarity to PuyoPuyo? Not very fresh.

Elusions: Final Fantasy 64

Is it possible that yet another title from this popular series has eluded fans for over a decade?

Spotlight: Bashi Bazook

We promise this is the last unreleased Jaleco game we'll ever talk about. Maybe.

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