Save Sam & Max!

Posted on March 26th, 2004 by Frank Cifaldi

No doubt some of our readers are more than a little irked at Lucasarts’ recent cancellation of Sam & Max: Freelance Police and, frankly, so am I.

“LucasArts’ sudden decision to stop production on Sam & Max is mystifying,” said Sam & Max creator Steve Purcell in a recent letter to The International House of Mojo. “I couldn’t have been more pleased with the quality of the writing, gameplay, hilarious animation and the gorgeous 3D world that Mike Stemmle’s team has created.”

“It was the first cancellation I’ve ever seen that wasn’t due to poor performance on the part of the team,” an anonymous Lucasarts employee told us. “I just don’t get it.”

According to the official press release, the plug was pulled because the company felt that “this was not the appropriate time to launch a graphic adventure on the PC.” In other words, as one editorialist put it, “Uh, we don’t know how to, um, sell this game.”

While the situation seems grim for those who were looking forward to it, all hope is not lost. Check out SaveSamAndMax.com for the low-down on what you can do to help reverse this decision. We personally recommend hand-written letters, as these are met with more respect than those of the electronic variety.

Thanks to every video game message board and news resource that I visit for the tip-off.


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